irrb log 0.4

[blender info]
             OS: Windows post2008Server 6.1.7600
        Version: 249
    .blend File: C:\Zgerbiak\Programovanie\StarGate\Data\Levels\test_lvl.blend
    .blend Root: C:\Zgerbiak\Programovanie\StarGate\Data\Levels
 Python Version: 2.6.2 final

[options]
   Create Scene: True
 Base Directory: C:\Zgerbiak\Programovanie\StarGate\Data\Levels\
Scene Directory: C:\Zgerbiak\Programovanie\StarGate\Data\Levels\
 Mesh Directory: C:\Zgerbiak\Programovanie\StarGate\Data\Levels\mdl\
Image Directory: C:\Zgerbiak\Programovanie\StarGate\Data\Levels\tex\
     meshOutDir: mdl
      texOutDir: tex
         Binary: False
 Export Cameras: True
  Export Lights: True
 Export Physics: True
Image Extension: Original
  Selected Only: False
   Irrlicht Ver: 1.6
  iwalktest Env: 
   imeshcvt Env: 
  iwalktest Cmd: 

[scene info]
Scene Name:Scene
Visible Layers: [1]

[animation info]
fpsbase: 1.0000
    fps: 25
 sFrame: 1
 eFrame: 250

[ipo info]
IPO's: []
Key's: []

[action info]

[object info]
Object (0): Name=Empty, Type=Empty, Layers=[1]
Object (1): Name=Suzanne, Type=Mesh, Layers=[1]
Object (2): Name=Lamp, Type=Lamp, Layers=[1]
Object (3): Name=Camera, Type=Camera, Layers=[1]

[Mesh - ob:Cube, me:Cube]
Restrict Display: False
Restrict Render: False
UV Layers (1): UVTex
Primary UV Layer: None
Double Sided: True
Mesh VertexColors: False
Mesh Key: None
Mesh ipo: None
Modifiers: None
Armatures: None
rbflags:14000
pflags: ['PROP']
isSoftBody: False

[Image]
imageName: 3.jpg
org fullFileName: C:\Zgerbiak\Programovanie\StarGate\Data\Levels\3.jpg
fullFileName: C:\Zgerbiak\Programovanie\StarGate\Data\Levels\3.jpg
dirname: C:\Zgerbiak\Programovanie\StarGate\Data\Levels
fileName: 3
fileExt: .jpg
bImage.depth: 24
bImage.source: 1-still
bImage.packed: 0
bImage.lib: None
exists on disk: 1
result0: 3.jpg
result1: C:\Zgerbiak\Programovanie\StarGate\Data\Levels\tex\3.jpg

[Image]
imageName: 2.jpg
org fullFileName: C:\Zgerbiak\Programovanie\StarGate\Data\Levels\2.jpg
fullFileName: C:\Zgerbiak\Programovanie\StarGate\Data\Levels\2.jpg
dirname: C:\Zgerbiak\Programovanie\StarGate\Data\Levels
fileName: 2
fileExt: .jpg
bImage.depth: 24
bImage.source: 1-still
bImage.packed: 0
bImage.lib: None
exists on disk: 1
result0: 2.jpg
result1: C:\Zgerbiak\Programovanie\StarGate\Data\Levels\tex\2.jpg

[Image]
imageName: 1.jpg
org fullFileName: C:\Zgerbiak\Programovanie\StarGate\Data\Levels\1.jpg
fullFileName: C:\Zgerbiak\Programovanie\StarGate\Data\Levels\1.jpg
dirname: C:\Zgerbiak\Programovanie\StarGate\Data\Levels
fileName: 1
fileExt: .jpg
bImage.depth: 24
bImage.source: 1-still
bImage.packed: 0
bImage.lib: None
exists on disk: 1
result0: 1.jpg
result1: C:\Zgerbiak\Programovanie\StarGate\Data\Levels\tex\1.jpg

[Buffers]
Count: 4
   blender:Material:00 : BlenderMaterial
   uvmat:1.jpg:00100 : UVMaterial
   uvmat:2.jpg:02100 : UVMaterial
   uvmat:3.jpg:01100 : UVMaterial

[Mesh - ob:Suzanne, me:Suzanne]
Restrict Display: False
Restrict Render: False
UV Layers (1): UVTex
Primary UV Layer: None
Double Sided: True
Mesh VertexColors: False
Mesh Key: None
Mesh ipo: None
Modifiers: None
Armatures: None
rbflags:14000
pflags: ['PROP']
isSoftBody: False

[Image]
imageName: player.jpg
org fullFileName: C:\Zgerbiak\Programovanie\StarGate\Data\Humans\player.jpg
fullFileName: C:\Zgerbiak\Programovanie\StarGate\Data\Humans\player.jpg
dirname: C:\Zgerbiak\Programovanie\StarGate\Data\Humans
fileName: player
fileExt: .jpg
bImage.depth: 24
bImage.source: 1-still
bImage.packed: 0
bImage.lib: None
exists on disk: 1
result0: ..\Humans\player.jpg
result1: C:\Zgerbiak\Programovanie\StarGate\Data\Levels\tex\player.jpg

[Buffers]
Count: 1
   uvmat:player.jpg:00100 : UVMaterial

[stats]
Export Complete - 1.70 seconds - 15:17:20 10/14/10
2 Object(s)
2 Meshes
1 Light(s)
0 Image(s)
2464/1228 Verts/Tris
